Digital games as new media. Bryce Eds. Giddings, Seth and Helen W. Jason Rutter and Jo Bryce.
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SAGE Knowledge. Have you created a personal profile? Login or create a profile so that you can create alerts and save clips, playlists, and searches. Please log in from an authenticated institution or log into your member profile to access the email feature. This chapter is about digital games as new, computer-based, media. Digital games are mass market commercial products, developed and distributed by established media corporations and often populated by characters and scenarios from television, cinema and comics.
The playing of digital games is rooted in long-established patterns and practices of media consumption.
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